![]() ![]() ![]() To achieve the typical sharp borders the contrast must be set to a higher value.įirst row: different combinations of foreground and background colors. By default, the contrast is set to 50% (smooth). The contrast controls how smooth or sharp is the transition between the foreground and background colors. So if you want to simulate small dots, for example, set the brightness to a high value and to obtain big dots set it to a low value. The brightness controls how close to the foreground or background color the pattern appears (how dark or light in the case of black foreground and white background). This flips what is treated as foreground and background. ¶ Postprocessing Background & ForegroundĪllows you to choose the color and opacity of the foreground (dots, lines) and the background. Line pattern with sine wave shape and a size of 50px horizontally and 20px vertically. ![]() Line pattern with sine wave shape and a size of 20px horizontally and vertically, For example, the sin wave lines pattern has a small period by default and by choosing a large horizontal size the period will look also larger.ĭot pattern with round shape without rotation, dot pattern with round shape and rotated 45 degrees, Some patterns benefit from the capability of choosing horizontal and vertical sizes separately. Select how the pattern is arranged geometrically in the image (position, size, rotation, shear). Line pattern with sawtooth wave shape and line pattern with a curtain shape. Line pattern with straight shape, line pattern with sine wave shape, line pattern with triangular wave shape, In most cases but the dot pattern with round shape combination, the effect of the interpolation mode is not very noticeable.ĭot pattern with round shape, dot pattern with ellipse shape,ĭot pattern with a diamond shape, dot pattern with a square shape, Select how the pattern transitions from the foreground to the background. Select the specific appearance of the pattern (for example: round dots, diamond dots, straight lines, sine wave lines). Select the global appearance (dots, lines). density: ~90 (Try not to use a much higher density.Fills the layer with simple regular patterns like dots and lines like the ones used in traditional screentone or halftone techniques. Suggested brush settings for use of these textures: More dense versions of each original have also been added, as denoted by the "-2" and "-3" file endings. I have adjusted the values of the bmp files to be almost completely black and white, but greying can still occur while colouring if you press too hard and go over the same area a lot. The white easily turned into grey with few strokes, and the dots were not dense enough for my tastes. ![]() Hi! I developed some more brush textures from this original: /post/… ![]()
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